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-rw-r--r--src/shared/champion.rs14
-rw-r--r--src/shared/faction.rs16
-rw-r--r--src/shared/minion.rs7
-rw-r--r--src/shared/nexus.rs77
-rw-r--r--src/shared/shape.rs4
-rw-r--r--src/shared/tower.rs7
6 files changed, 121 insertions, 4 deletions
diff --git a/src/shared/champion.rs b/src/shared/champion.rs
index 711e520..64fc32e 100644
--- a/src/shared/champion.rs
+++ b/src/shared/champion.rs
@@ -11,6 +11,7 @@ pub enum Champion {
Ranged,
Tower,
Minion,
+ Nexus,
}
impl Default for Champion {
@@ -28,6 +29,7 @@ impl FromStr for Champion {
"meele" => Ok(Champion::Meele),
"tower" => Ok(Champion::Tower),
"minion" => Ok(Champion::Minion),
+ "nexus" => Ok(Champion::Nexus),
_ => Err(format!("unknown champion: {}", s)),
}
}
@@ -60,6 +62,12 @@ impl Champion {
max_health: 50.,
movement_speed: 60.,
}),
+ Champion::Nexus => BaseStats(Stats {
+ attack_range: 0.,
+ attack_speed: 0.,
+ max_health: 2000.,
+ movement_speed: 0.,
+ }),
}
}
@@ -113,6 +121,9 @@ impl Champion {
Champion::Minion => match ability_slot {
_ => Ability::Targeted(TargetedAbility::RangedAttack(RangedAttack { damage: 2. })),
},
+ Champion::Nexus => match ability_slot {
+ _ => Ability::Targeted(TargetedAbility::MeeleAttack(MeeleAttack { damage: 0. })),
+ },
}
}
@@ -130,6 +141,9 @@ impl Champion {
Champion::Minion => {
BaseCooldown([1., 1., 1., 1., 1., 1., 1.].map(Duration::from_secs_f32))
}
+ Champion::Nexus => {
+ BaseCooldown([0., 0., 0., 0., 0., 0., 0.].map(Duration::from_secs_f32))
+ }
}
}
}
diff --git a/src/shared/faction.rs b/src/shared/faction.rs
new file mode 100644
index 0000000..4ff4a02
--- /dev/null
+++ b/src/shared/faction.rs
@@ -0,0 +1,16 @@
+use crate::shared::*;
+
+#[derive(Component, Clone, Copy, PartialEq, Eq)]
+pub enum Faction {
+ Red,
+ Blue,
+}
+
+impl Faction {
+ pub fn to_color(self) -> Color {
+ match self {
+ Faction::Red => Color::RED,
+ Faction::Blue => Color::BLUE,
+ }
+ }
+}
diff --git a/src/shared/minion.rs b/src/shared/minion.rs
index 5d41f7a..4aa824e 100644
--- a/src/shared/minion.rs
+++ b/src/shared/minion.rs
@@ -1,5 +1,6 @@
use crate::shared::activation::*;
use crate::shared::buffs::*;
+use crate::shared::faction::*;
use crate::shared::player::*;
use crate::shared::shape::*;
use crate::shared::stats::*;
@@ -19,11 +20,12 @@ pub struct MinionBundle {
activation: Activation,
shape: Shape,
minion: Minion,
+ faction: Faction,
replicate: Replicate,
}
impl MinionBundle {
- pub fn new(id: ClientId, position: Vec2, color: Color) -> Self {
+ pub fn new(id: ClientId, position: Vec2, faction: Faction) -> Self {
let mut replicate = Replicate {
replication_group: ReplicationGroup::default().set_priority(10.),
..Default::default()
@@ -38,7 +40,7 @@ impl MinionBundle {
MinionBundle {
id: PlayerId(id),
position: PlayerPosition(position),
- color: PlayerColor(color),
+ color: PlayerColor(faction.to_color()),
imperative: Imperative::Idle,
cooldown: Cooldown::default(),
health: Health {
@@ -51,6 +53,7 @@ impl MinionBundle {
activation: Activation::default(),
shape: Shape::minion(),
minion: Minion,
+ faction,
replicate,
}
}
diff --git a/src/shared/nexus.rs b/src/shared/nexus.rs
new file mode 100644
index 0000000..df91db9
--- /dev/null
+++ b/src/shared/nexus.rs
@@ -0,0 +1,77 @@
+use crate::shared::activation::*;
+use crate::shared::buffs::*;
+use crate::shared::faction::*;
+use crate::shared::immovable::*;
+use crate::shared::player::*;
+use crate::shared::shape::*;
+use crate::shared::stats::*;
+use crate::shared::*;
+use bevy::utils::Duration;
+
+#[derive(Bundle)]
+pub struct NexusBundle {
+ id: PlayerId,
+ position: PlayerPosition,
+ color: PlayerColor,
+ imperative: Imperative,
+ cooldown: Cooldown,
+ health: Health,
+ champion: Champion,
+ effective_stats: EffectiveStats,
+ buffs: Buffs,
+ activation: Activation,
+ shape: Shape,
+ nexus: Nexus,
+ immovable: Immovable,
+ faction: Faction,
+ replicate: Replicate,
+}
+
+impl NexusBundle {
+ pub fn new(id: ClientId, position: Vec2, faction: Faction) -> Self {
+ let mut replicate = Replicate {
+ replication_group: ReplicationGroup::default().set_priority(10.),
+ ..Default::default()
+ };
+ replicate.enable_replicate_once::<PlayerId>();
+ replicate.enable_replicate_once::<PlayerColor>();
+ replicate.target::<Champion>(NetworkTarget::Single(id));
+ replicate.target::<Cooldown>(NetworkTarget::Single(id));
+ replicate.target::<EffectiveStats>(NetworkTarget::Single(id));
+ let champion = Champion::Nexus;
+ let effective_stats = EffectiveStats(champion.base_stats().0);
+ NexusBundle {
+ id: PlayerId(id),
+ position: PlayerPosition(position),
+ color: PlayerColor(faction.to_color()),
+ imperative: Imperative::Idle,
+ cooldown: Cooldown::default(),
+ health: Health {
+ health: effective_stats.0.max_health,
+ shield: 0.,
+ },
+ champion,
+ effective_stats,
+ buffs: Buffs::default(),
+ activation: Activation::default(),
+ shape: Shape::nexus(),
+ nexus: Nexus::default(),
+ immovable: Immovable,
+ faction,
+ replicate,
+ }
+ }
+}
+
+#[derive(Component)]
+pub struct Nexus {
+ pub spawn_minions: Timer,
+}
+
+impl Default for Nexus {
+ fn default() -> Self {
+ let mut spawn_minions = Timer::from_seconds(60., TimerMode::Repeating);
+ spawn_minions.set_elapsed(Duration::from_secs_f32(60.));
+ Nexus { spawn_minions }
+ }
+}
diff --git a/src/shared/shape.rs b/src/shared/shape.rs
index 6e11c56..d77403d 100644
--- a/src/shared/shape.rs
+++ b/src/shared/shape.rs
@@ -17,4 +17,8 @@ impl Shape {
pub fn minion() -> Self {
Shape { radius: 5. }
}
+
+ pub fn nexus() -> Self {
+ Shape { radius: 35. }
+ }
}
diff --git a/src/shared/tower.rs b/src/shared/tower.rs
index 5b62b7a..a21048a 100644
--- a/src/shared/tower.rs
+++ b/src/shared/tower.rs
@@ -1,5 +1,6 @@
use crate::shared::activation::*;
use crate::shared::buffs::*;
+use crate::shared::faction::*;
use crate::shared::immovable::*;
use crate::shared::player::*;
use crate::shared::shape::*;
@@ -21,11 +22,12 @@ pub struct TowerBundle {
shape: Shape,
tower: Tower,
immovable: Immovable,
+ faction: Faction,
replicate: Replicate,
}
impl TowerBundle {
- pub fn new(id: ClientId, position: Vec2, color: Color) -> Self {
+ pub fn new(id: ClientId, position: Vec2, faction: Faction) -> Self {
let mut replicate = Replicate {
replication_group: ReplicationGroup::default().set_priority(10.),
..Default::default()
@@ -40,7 +42,7 @@ impl TowerBundle {
TowerBundle {
id: PlayerId(id),
position: PlayerPosition(position),
- color: PlayerColor(color),
+ color: PlayerColor(faction.to_color()),
imperative: Imperative::Idle,
cooldown: Cooldown::default(),
health: Health {
@@ -54,6 +56,7 @@ impl TowerBundle {
shape: Shape::tower(),
tower: Tower::default(),
immovable: Immovable,
+ faction,
replicate,
}
}